codetaylor / pyrotech-1.12

An early game mod with new primitive devices, combustion machines, smelting mechanics, storage options, tools, torches, advancements, and absolutely zero GUIs -- with exception to the substantially complete, mostly illustrated, and charred guidebook.
https://pyrotech.readthedocs.io/en/latest/
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Sealable Barrels for fluid and item creation #343

Closed barttraeger closed 2 years ago

barttraeger commented 3 years ago

Sealable Barrels like the ones from TerraFirmaCraft, which is the only other mod I know of that implemented this mechanic perfectly. But this mod is too much of a whole makeover to just drop it into a modpack.

These Barrels could function much like the Soaking Pot but without the campfire heating and larger capacity. Recipes could begin to be processed once the barrel is sealed. When opened before the crafting process is done it could either hold or reset the crafting process altogether. Recipes could look like this:

string name, // unique recipe name IItemStack output, // recipe output ILiquidStack outputFluid, // recipe output fluid ILiquidStack inputFluid, // input fluid IIngredient inputItem, // input item int timeTicks // recipe duration in ticks

Features / Possibilities:

Would fit this mod perfectly I think.

codetaylor commented 3 years ago

Related to #84, #95

codetaylor commented 3 years ago

Barrels are implemented in 1.6.0