An early game mod with new primitive devices, combustion machines, smelting mechanics, storage options, tools, torches, advancements, and absolutely zero GUIs -- with exception to the substantially complete, mostly illustrated, and charred guidebook.
currently it looks like the campfire tile entity looks specifically for FluidRegistry.WATER when trying to extinguish it with a bucket.
This is a bit of a rare case, but in my case im not using the vanilla water anywhere, instead i use the betweenlands swamp water.
Would it be possible to get a config option or something that could specify what fluid is valid there?
Heya,
currently it looks like the campfire tile entity looks specifically for FluidRegistry.WATER when trying to extinguish it with a bucket. This is a bit of a rare case, but in my case im not using the vanilla water anywhere, instead i use the betweenlands swamp water.
Would it be possible to get a config option or something that could specify what fluid is valid there?
Cheers, SC