Closed IC-Dyllac closed 2 years ago
As a side note, I found this issue while experimenting with this mod and Better With Mods with the HardCore Buckets module. But I suspect this issue is the culprit of the weird interaction between the two.
Fixed in 1.12.2-1.5.21
in tandem with Athenaeum 1.12.2-1.19.5
Pyrotech's buckets deferred the in-world fluid placement to Forge's FluidUtil class which doesn't break replaceable blocks before placing the fluid. I've created a workaround in Athenaeum's FluidUtilFix class.
Issue Description
When placing water with pyrotech's buckets on some placed items, the water gets placed but the item gets deleted
What Happens
What You Expect to Happen
Water block should be placed correctly and the item should drop if it was breakable by water (pretty much same behaviour of a regular bucket)
Affected Versions
Only other mod installed was JEI