codetaylor / pyrotech-1.12

An early game mod with new primitive devices, combustion machines, smelting mechanics, storage options, tools, torches, advancements, and absolutely zero GUIs -- with exception to the substantially complete, mostly illustrated, and charred guidebook.
https://pyrotech.readthedocs.io/en/latest/
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Thematically incorrect cob texture #394

Closed Foreck1 closed 1 year ago

Foreck1 commented 1 year ago

The current texture for cob appears to be a set of bricks. The most significant difference between adobe and cob is that the former consists of previously dried bricks, whereas the latter usually makes up a monolithic structure with layers gradually added on top of previously dried ones. This suggestion is for either, renaming the current cob block to adobe, or removing the seams in the current texture to make it a tiling block (single structure).

codetaylor commented 1 year ago

whereas the latter usually makes up a monolithic structure with layers gradually added on top of previously dried ones

That's certainly correct, however cob can also be used as bricks.

https://www.google.com/search?q=cob+bricks

I'm going to leave it the way it is, but please feel free to change it in your pack. 😄