codetaylor / pyrotech-1.12

An early game mod with new primitive devices, combustion machines, smelting mechanics, storage options, tools, torches, advancements, and absolutely zero GUIs -- with exception to the substantially complete, mostly illustrated, and charred guidebook.
https://pyrotech.readthedocs.io/en/latest/
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Custom Pit Kiln Fuels #406

Open Gliese-832-c opened 1 year ago

Gliese-832-c commented 1 year ago

Intro

I suggest the addition of a custom list of items for use as fuel in the pit kiln.

Issue Description

I have added a custom firewood item to my modpack using ContentTweaker. My goal with this is to make it so players have to make use of the Pyrotech chopping block to first turn logs into firewood before they can be used anywhere. This works most of time time, like with various modded furnaces and combustion chambers, including Pyrotech's own kilns. (I just have to add the item as a regular furnace fuel for that.) However, the fire pit always needs full-on logs to be used. I would appreciate it if there was a config that is just an array of item IDs that allows custom items to be used as fuel .

What Happens

Right now you can only use logs as fuel for the pit kiln.

What You Expect to Happen

I would like it to use a custom list of items as fuel for the pit kiln. Something like this, I suppose:

        S:PIT_KILN_FUELS <
            minecraft:coal
            contenttweaker:firewood
            *etc.*
         >

As items don't always have regular shapes, for the in-world rendering, perhaps allow the user to specify a color by doing something like contenttweaker:firewood#FF3800 which will then be applied on top of an oak log. Or just always render default oak logs, I would be happy with that as well, as long as I can use custom items for fuel.

Script

N/A

Crash Log

N/A

Affected Versions