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Upload and Retrieve Images on MongoDB using Mongoose, Express, EJS and Multer #349

Open coding-to-music opened 2 years ago

coding-to-music commented 2 years ago

Upload and Retrieve Images on MongoDB using Mongoose, Express, EJS and Multer

https://www.geeksforgeeks.org/upload-and-retrieve-image-on-mongodb-using-mongoose/

https://github.com/coding-to-music/mongoose-mongodb-upload-images

Difficulty Level : Medium

Last Updated : 06 Oct, 2021

Prerequisites: For getting started with this you should have some familiarity with NodeJS, ExpressJS, MongoDB and Mongoose.

To start, install the required packages and modules:

ExpressJS allows us to set up middleware to respond to HTTP Requests.

npm install express --save

The module “body-parser” enables reading (parsing) HTTP-POST data.

npm install body-parser --save

Mongoose is a MongoDB client library providing object-modelling for use in an asynchronous environment. Mongoose supports both promises and callbacks.

npm install mongoose --save

Multer is nodejs middleware used for uploading files.

npm install multer --save

Dotenv is a zero-dependency module that loads environment variables from a .env file into process.env.

npm install dotenv --save

EJS (Embedded Javascript) is a templating engine for nodejs. This engine helps to create an HTML pages via templates with minimal code.

npm install ejs --save

nodemon is a developer tool that automatically restarts the node application when file changes in the code directory are detected. It improves the developer experience when working on node-based applications. Since this is a development tool and not part of our application code, we use –save-dev when installing this module:

npm install nodemon --save-dev

Now let’s start coding! To upload an image and retrieve image by MongoDB using Mangoose, follow each of the steps below one by one.

Step 0: Create the file .env that will contain environment-specific settings.

MONGO_URL=mongodb://localhost/imagesInMongoApp
PORT=3000

Step 1: Create our server file app.js. Add the following code to it:

// Step 1 - set up express & mongoose

var express = require('express')
var app = express()
var bodyParser = require('body-parser');
var mongoose = require('mongoose')

var fs = require('fs');
var path = require('path');
require('dotenv/config');

Step 2: Connect to MongoDB using the URL for your database. Here ‘process.env.MONGO_URL’ is used for the database URL. This value is retrieved from .env as an environment variable by the module dotenv. Add the following code to app.js

// Step 2 - connect to the database

mongoose.connect(process.env.MONGO_URL,
    { useNewUrlParser: true, useUnifiedTopology: true }, err => {
        console.log('connected')
    });

Step 3: Once we have established a connection to our database and required all the necessary packages, we can now begin defining our server-side logic. So for storing an image in MongoDB, we need to create a schema with mongoose. For that create the file model.js file and define the schema. The important point here is that our data type for the image is a Buffer which allows us to store our image as data in the form of arrays.

// Step 3 - this is the code for ./models.js

var mongoose = require('mongoose');

var imageSchema = new mongoose.Schema({
    name: String,
    desc: String,
    img:
    {
        data: Buffer,
        contentType: String
    }
});

//Image is a model which has a schema imageSchema

module.exports = new mongoose.model('Image', imageSchema);

Step 4: We want to set EJS as our templating engine with Express. EJS is specifically designed for building single-page, multi-page, and hybrid web applications. It has become the standard server framework for nodejs. The default behavior of EJS is that it looks into the views folder for the templates to render. We will create our templates in a later step.

Add the following code to app.js:

// Step 3 - code was added to ./models.js

// Step 4 - set up EJS

app.use(bodyParser.urlencoded({ extended: false }))
app.use(bodyParser.json())

// Set EJS as templating engine 
app.set("view engine", "ejs");

Step 5: We will define the storage path for the image we are uploading. Here, we are using the middleware Multer to upload the photo to the server in a folder called uploads so we can process it.

Add the following code to app.js:

// Step 5 - set up multer for storing uploaded files

var multer = require('multer');

var storage = multer.diskStorage({
    destination: (req, file, cb) => {
        cb(null, 'uploads')
    },
    filename: (req, file, cb) => {
        cb(null, file.fieldname + '-' + Date.now())
    }
});

var upload = multer({ storage: storage });

Step 6: Now, load the Image model by adding the following code to app.js:

// Step 6 - load the mongoose model for Image

var imgModel = require('./model');

Step 7: Set up the handler for the GET request to our server. The response displays an HTML page showing all the images stored in the database, and provides a UI for uploading new images.

Add the following code to app.js:

// Step 7 - the GET request handler that provides the HTML UI

app.get('/', (req, res) => {
    imgModel.find({}, (err, items) => {
        if (err) {
            console.log(err);
            res.status(500).send('An error occurred', err);
        }
        else {
            res.render('imagesPage', { items: items });
        }
    });
});

Step 8: Handle the POST request that processes the form data submitted by the user from our HTML UI. This request will have the new images being uploaded.

Add the following code to app.js:

// Step 8 - the POST handler for processing the uploaded file

app.post('/', upload.single('image'), (req, res, next) => {

    var obj = {
        name: req.body.name,
        desc: req.body.desc,
        img: {
            data: fs.readFileSync(path.join(__dirname + '/uploads/' + req.file.filename)),
            contentType: 'image/png'
        }
    }
    imgModel.create(obj, (err, item) => {
        if (err) {
            console.log(err);
        }
        else {
            // item.save();
            res.redirect('/');
        }
    });
});

Step 9: Configure the server to default port with the default of 3000. The environment variable process.env.PORT is used if set in your .env.

Add the following code to app.js:

// Step 9 - configure the server's port

var port = process.env.PORT || '3000'
app.listen(port, err => {
    if (err)
        throw err
    console.log('Server listening on port', port)
})

Step 10: This is the HTML template for the “upload page”. Notice that the src parameter for the is not a typical URL. This format enables displaying the image stored in binary format in the Mongo database, and we convert it to base64 so that the browser can render it.

Add the following code to the views/imagesPage.ejs:

<!DOCTYPE html>
<html lang="en">

<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Image Uploading</title>
</head>

<body>
    <h1>To Upload Image on mongoDB</h1>
    <hr>
    <div>
        <form action="/" method="POST" enctype="multipart/form-data">
            <div>
                <label for="name">Image Title</label>
                <input type="text" id="name" placeholder="Name" 
                       value="" name="name" required>
            </div>
            <div>
                <label for="desc">Image Description</label>
                <textarea id="desc" name="desc" value="" rows="2" 
                          placeholder="Description" required>
                </textarea>
            </div>
            <div>
                <label for="image">Upload Image</label>
                <input type="file" id="image" 
                       name="image" value="" required>
            </div>
            <div>
                <button type="submit">Submit</button>
            </div>
        </form>
    </div>

    <hr>

    <h1>Uploaded Images</h1>
    <div>
        <% items.forEach(function(image) { %>
        <div>
            <div>
                <img src="data:image/<%=image.img.contentType%>;base64,
                     <%=image.img.data.toString('base64')%>">
                <div>
                    <h5><%= image.name %></h5>

<p><%= image.desc %></p>

                </div>
            </div>
        </div>
        <% }) %>
    </div>
</body>

</html>

Step 11: Create the directory uploads that will hold our uploaded images. The code in Step 8 refers to this directory.

Step 12: Start the server by running the command: nodemon app.js

nodemon app.js

Output

[nodemon] 2.0.15
[nodemon] to restart at any time, enter `rs`
[nodemon] watching path(s): *.*
[nodemon] watching extensions: js,mjs,json
[nodemon] starting `node app.js`
Server listening on port 3000
connected

Open your browser to http://localhost:3000/ . You should now see:

Demo

Congratulations! You did it!