codingteam / Hyperspace

Simple 2D game written in Clojure and Kotlin.
MIT License
9 stars 4 forks source link

Bullet trajectory presentation #19

Closed ForNeVeR closed 7 years ago

ForNeVeR commented 8 years ago

We need a compact way to present the bullet trajectory.

My research using differential equations does not seem to end with a great success, so maybe we need something more simple.

One example is presentation of current calculated trajectory as a group of Bezier curves.

ForNeVeR commented 8 years ago

I believe we won't be able to create completely analytical solution for that kind of problem, so here's the list of other possibilities to consider:

ForNeVeR commented 7 years ago

For now let's just send an array of trajectory points from the server to the client, and that's it.

In case we want to implement some optimizations later, we'll reopen the issue.