Open Akon32 opened 9 years ago
Maybe we should do a random map generator -- or, even better, multiple map generators, biased toward different level structures (Foundation base floor, caves and catagombs, weird pocket dimension, etc)
Please note that rot.js already have some generators. Probably that's a good idea to use them at first.
Build several levels (maps) to make game playable. This includes both map drawing and gameplay implementation.