Open hagane opened 7 years ago
Personally, I think this premise should also be the definition for our first project milestone.
Alright, I propose the following. Let's make a simple little roguelike. We'll extend it later.
What will you say, guys? Capn?
LGTM. Except that it looks more like GOC: The roguelike... We need to flesh out the story a bit. Oh, wait, that's kinda sorta my responsibility. In that case, I'm perfectly fine with the concept.
We never called our game "SCP: The roguelike"; GOC is an integral part of the concept. I think that's okay if the first playable faction will be GOC.
@ForNeVeR nevermind, i've misinterpreted your proposal a bit. There is no real constraint on the faction there.
FYI i've created separate issues for designing items, scips and other generic/reusable content. All that's left is to write plot blurb (brief recount of containment breach, intel on the scips involved, other flavor text).
As of now (judging from design docs), player can be an agent of one of SCPverse organizations, but goals and win/lose conditions are defined only for "Containment breach" game mode. We should focus on that mode and implement a simple, straightforward dungeon-dive game (get in, find the authorization key, arm the nuke, get out). This mode can be folded into the mission system later, when said system is implemented.