Open hagane opened 7 years ago
I'd say that for the first version we want the simplest boss possible, i.e. the "juggernaut" one. As for the complex mechanics — yes, they're interesting, and we'll probably add them to the later versions.
Personally I'd prefer a boss with some interesting non-scripted abilities, e.g. teleport when out of sight and strike from the back.
I would like to have about three phases:
@ForNeVeR @rexim @Akon32 i need your input on this. What can we do without introducing a lot of complexity? We can limit the scope to only one mechanic or even fallback to a simple juggernaut boss that can take and deal a lot of damage.