Closed ForNeVeR closed 9 years ago
It's actually really easy to do using xbm pixel-level access without drawing any sprites manually:
But it's not that easy on Windows because of this bug #59 I think we have to investigate it further.
Once we have finished this, we need to make another animation video for the README
The wall sprites was more detailed in the original game. I think it will be worth to draw some sprites for them in pacmacs.
There should be 14 wall sprites overall if I was not mistaken (for various wall connection variants). Also you should implement a sprite selection logic for drawing the wall.
The following picture should render all of the walls with different sprites:
It will dramatically improve the game atmosphere.