codingteam / pacmacs.el

Pacman for Emacs
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Convert IM pixel enum sprites to the infernal format #220

Open rexim opened 8 years ago

rexim commented 8 years ago

Subtask of #41 Extracted from #216

It still makes sense because IM pixel enum files are pretty big. Storing sprites in the infernal format will reduce distro size and improve image load performance.

This issue should be resolved at the optimization phase of #41