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codingteam
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pacmacs.el
Pacman for Emacs
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Slow object look up
#126
rexim
closed
9 years ago
4
Why having elcs in the working directory affects the coverage?
#125
rexim
opened
9 years ago
0
Coverage dropped after enabling compilation on CI
#124
rexim
closed
9 years ago
3
Compilation as a part of CI
#123
rexim
closed
9 years ago
0
Integration test replayer
#122
rexim
closed
9 years ago
0
centers animation
#121
kritzcreek
closed
9 years ago
0
Add a screenshot to the documentation
#120
ForNeVeR
closed
9 years ago
1
Difficulty setting
#119
ForNeVeR
opened
9 years ago
1
Please add this animation in the README
#118
ReneFroger
closed
9 years ago
1
Sprites flickering
#117
rexim
opened
9 years ago
9
args-out-of-range error on M-x pacmacs-start
#116
kaushalmodi
closed
9 years ago
4
Integration test case recorder
#115
rexim
closed
9 years ago
4
Optimize rendering
#114
rexim
closed
8 years ago
2
Suggest to save the current score on pacmacs-quit
#113
rexim
opened
9 years ago
0
Pause
#112
rexim
closed
9 years ago
0
Benchmarks
#111
rexim
opened
9 years ago
1
Fix package
#110
syohex
closed
9 years ago
2
Get rid of hardcoded list of the levels
#109
rexim
closed
9 years ago
0
Online score storage
#108
ForNeVeR
opened
9 years ago
8
New maps
#107
ForNeVeR
closed
9 years ago
4
Game state object
#106
rexim
opened
9 years ago
0
Refactor board mechanism
#105
rexim
closed
9 years ago
3
Refactor the game state mechanism
#104
rexim
closed
8 years ago
4
Make pacmacs-inversed-direction-table a function
#103
rexim
closed
9 years ago
1
Sprites for Pacman's triumphing animation
#102
rexim
opened
9 years ago
0
Triumphing animation for Pacman
#101
rexim
opened
9 years ago
0
Levels
#100
rexim
closed
9 years ago
3
The level is beaten state
#99
rexim
closed
9 years ago
0
Rename pacmacs--switch-to-next-level to something else
#98
rexim
closed
9 years ago
0
Switch the game state only in the logic functions
#97
rexim
closed
9 years ago
1
We don't see how the last pill is eaten
#96
rexim
closed
9 years ago
1
Resources packaging
#95
rexim
closed
9 years ago
2
Game Over state of the game
#94
rexim
closed
9 years ago
1
Publish on MELPA
#93
rexim
closed
9 years ago
4
Score table
#92
rexim
closed
9 years ago
4
Scrolling the view
#91
rexim
opened
9 years ago
1
Sprites for the ghost triumphing animation
#90
rexim
closed
9 years ago
0
Triumphing animation for ghost
#89
rexim
closed
9 years ago
0
Tunneling effect with Pacman and Ghost collision
#88
rexim
closed
9 years ago
5
Ghost merging problem
#87
rexim
opened
9 years ago
1
Lives mechanics
#86
rexim
closed
9 years ago
0
Sprites for fruits
#85
rexim
opened
9 years ago
0
Fruits
#84
rexim
opened
9 years ago
0
Sprites for terrified ghosts
#83
rexim
closed
8 years ago
0
Sprites for big pills
#82
rexim
closed
9 years ago
0
Big pills
#81
rexim
closed
8 years ago
0
Prepare game state
#80
rexim
closed
9 years ago
0
Switch to another map after beating the current one
#79
rexim
closed
9 years ago
1
The hitting ghost should be visible in the death state
#78
rexim
closed
9 years ago
3
Integration tests
#77
rexim
opened
9 years ago
1
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