coffeemkr0 / BoardBrawl

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Ideas #22

Closed coffeemkr0 closed 1 year ago

coffeemkr0 commented 1 year ago
colbyw343 commented 1 year ago
adampate commented 1 year ago

Piggybacking on Colby's idea, determine a feasible way to flagged cards that are controlled by other users.

A problem in SpellTable is when a player takes control of an opponent's permanent (or exiles cards to be cast later, etc), it can be difficult to remember who has controlled what across the various video displays.

adampate commented 1 year ago

Perhaps the main issue is "zone management".

Tracked with #40

adampate commented 1 year ago
adampate commented 1 year ago

Tracked with #47

coffeemkr0 commented 1 year ago

Tracked with #48

coffeemkr0 commented 1 year ago
BlakeCalhoun15 commented 1 year ago

Tracked with #40

adampate commented 1 year ago
  • Just thought it might be interesting to track how many games have been played and again who (registered users/guests). Win/Loss ratios.

    • For specific games, like MtG, which Commanders/Decks used.

    • How many times a particular cards has been played/used/viewed.

check out www.mythictrack.com

adampate commented 1 year ago
  • For Commander games, we also need to be able to support Partner/Background/Companion cards

You already have the ability to list two commanders. Can we add the option to change that label as a drop-down for Commander/Background?

Tracked with #49

adampate commented 1 year ago
  • allow users to view other players graveyards and exile zones

Add the ability to drag cards from the History list into the player’s graveyard, exile, “phased out” zones. Allow for multiple exile zones with custom label.

adampate commented 1 year ago
  • Introduce some sort of cosmetics or plugins for microtransactions (monetization) --> Added card to New column
  • Add Planeschase cards (see https://planechase.tk/) --> Added card to New column
adampate commented 1 year ago
  • We need to be able to track Commander tax and damage (per Commander), as a game option (assuming Board Brawl will support different types of games).

    • For Commander games, we also need to be able to support Partner/Background/Companion cards

Mostly done as part of #15 and #16 and #32.

Added commander tax as #39.

adampate commented 1 year ago

All comments and ideas should be tracked with other cards now. Closing this.