Install a debug build (should work without extra setup) - ./gradlew :app:installDebug
Swipe over to an image service like Dribbble, notice that images don't crossfade in. If you click one to pull up the full screen image view, I use the memory cache placeholder trick and you can see the full res image also doesn't crossfade in. You can also try opening an i.redd.it or i.imgur.com link in the reddit tab too.
Happens with both AsyncImage and rememberAsyncImagePainter.
finally circling back around to this, I can’t get the debugger to actually read startTimeMillis for some reason
but definitely seeing that crossfades don’t work app-wide
printlns seem to work
Start is -1
so then it sets it to uptimeMillis
after which it’s set to a normal value
but onDraw is only called again once after the initial pass where it sets startTimeMillis
Describe the bug Apologies for the vague title, we've talked a bunch offline so filing this finally 😅
To Reproduce Repro project: https://github.com/ZacSweers/CatchUp
Install a debug build (should work without extra setup) -
./gradlew :app:installDebug
Swipe over to an image service like Dribbble, notice that images don't crossfade in. If you click one to pull up the full screen image view, I use the memory cache placeholder trick and you can see the full res image also doesn't crossfade in. You can also try opening an i.redd.it or i.imgur.com link in the reddit tab too.
Happens with both
AsyncImage
andrememberAsyncImagePainter
.Relevant areas of the app
Other notes from our offline chat
Logs/Screenshots
https://user-images.githubusercontent.com/1361086/222983324-9cc1744f-0a51-420a-a57f-d1f07d141258.mp4
Version
2.2.2