collebrusco / untitled-tile-engine

Overhead 2D tile engine with infinite procedural world generation. WIP as most things are, I have ideas for games to use with this but it is somewhat generic at this point.
0 stars 0 forks source link

regions need to track entities (local entity lookup) #12

Open collebrusco opened 3 months ago

collebrusco commented 3 months ago

simple better than nothing may be the way here with just a vector of entIDs in the region