collebrusco / untitled-tile-engine

Overhead 2D tile engine with infinite procedural world generation. WIP as most things are, I have ideas for games to use with this but it is somewhat generic at this point.
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angle follower components #4

Open collebrusco opened 1 month ago

collebrusco commented 1 month ago

Like DiffFollower, we need angular followers. these are a little more complicated handling the 360 - 0 boundary. Included here I want lowpass versions of these.

for the boundary stuff my old solution for this (very old code)