collebrusco / untitled-tile-engine

Overhead 2D tile engine with infinite procedural world generation. WIP as most things are, I have ideas for games to use with this but it is somewhat generic at this point.
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some crude ui element protos #8

Open collebrusco opened 2 months ago

collebrusco commented 2 months ago

I will need ui eventually, get some basics like buttons or whatever and get them a render pass. rendering items and inventories may be another issue but for now some tools. pin to /left/right/center bot/top/center button w/ click callbacks ui context even look at text renderer, consider this for flgl something extendable gonna make this a large im thinking about it