Closed TrevorHinesley closed 4 years ago
Per the documentation:
This works because the call class method swallows exceptions.
Unless I'm missing something, any errors should be swallowed by call, but they're being raised for me unless I manually catch the error inside call and throw it with fail!
call
fail!
Only Interactor::Failure exceptions are automatically caught. Docs could probably be updated to read “these exceptions” to be clearer.
Per the documentation:
Unless I'm missing something, any errors should be swallowed by
call
, but they're being raised for me unless I manually catch the error inside call and throw it withfail!