collectivenectar / therealrealoracle

Digital Oracle Deck App for iOS, done in the Godot Engine
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Carousel Card Order Direction #12

Open collectivenectar opened 2 years ago

collectivenectar commented 2 years ago

The carousel position values run opposite what you might think, and it may cause issues showing the correct cards consistently. This needs testing, and confirmation.

Confirm it does/doesn't have an effect on:

Choose your cards(hidden chosen order vs display order) see your cards(chosen order vs displayed order) the deck(original deck order) user history(loading)

Figure out if I need to redesign just the way the carousel_position is calculated, or if I can just do some quick array ordering to fix this.

collectivenectar commented 2 years ago

Possibly solution I'm testing is a simple global.carousel_choice.invert() after the last card has been chosen in the spread. This should be applicable to the global.livedeck array as well, I can test this once I've got all the cards entered into the array, as testing it right now would be a bit impractical. Considering this mostly solved for now but leaving open as a reminder.