274e756cce197de5ea445cfbbd9541dac7dd57f3 fixed a NPE that was being thrown for some null layers in monster cof animations. This check may ultimately not be needed in production, but I am documenting it to look into later as to the specifics of why/which these layers are null (the monsters looked correct in-game). Additionally, I want to look into COF.Layer.selectable so see its functionality -- maybe it's related.
274e756cce197de5ea445cfbbd9541dac7dd57f3 fixed a NPE that was being thrown for some null layers in monster cof animations. This check may ultimately not be needed in production, but I am documenting it to look into later as to the specifics of why/which these layers are null (the monsters looked correct in-game). Additionally, I want to look into
COF.Layer.selectable
so see its functionality -- maybe it's related.