Selecting LH components list for RH only animation results in a null layer. Temp fix referenced below checks for null layer and ignores.
Some layers are missing -- e.g., left hand swing does not contain any weapons in the right hand (appears to be HTH only is added for RH).
I think both of these issues are related and additional logic might be required for adding the missing layers for dual wielding cases (see assassin dual wield claws also). See 3b9311b11e2e015effd5e4c7a8b970380f7600f1
Selecting
LH
components list forRH
only animation results in a null layer. Temp fix referenced below checks for null layer and ignores.Some layers are missing -- e.g., left hand swing does not contain any weapons in the right hand (appears to be
HTH
only is added forRH
).I think both of these issues are related and additional logic might be required for adding the missing layers for dual wielding cases (see assassin dual wield claws also). See 3b9311b11e2e015effd5e4c7a8b970380f7600f1