Open collinsmith opened 4 years ago
76643ef2a96aa02cea651801ff0a52088e2a6d0b fixed support within SpellsPanel
by making it's structures update by listening to events sent by CharData
. This doesn't fix the initial update issue, but it means that updating the skills or stats of a character will now be reflected within the SpellsPanel
.
6860d8cba183f60d6902d5a1416d462c456bbc30 introduced a bug within the UI where the initial
CharData
update isn't performed until an item is modified. I'm going to implement a workaround for the issue and add a manual update function toCharData
, but I think this can be better handled by updating the items within the engine somewhere more appropriate.Possibly a won't fix related issue: this issue manifested itself by having the
SpellQuickPanel
completely empty andSpellsPanel
without any skill points. I.e., all spots whereCharData
is accessed appears blank. This shouldn't happen in production assuming this issue is fixed.I tried moving my update event subscription so that it receives the update events when the items are preprocessed for the first time, but this didn't help.