colonistio / design

https://colonist.io
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Profile Revamp - Items Tab (Research + Initial Look) #141

Closed samgawaran closed 1 year ago

samgawaran commented 2 years ago

Summary

As part of the revamp being done on the existing profile page designs. I researched more games to inventory pages. Ranging from AAA games to mobile

Research

Research - Stats-min

Previous Design

image

Details

Tabs & Equipped Items

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Tabs with Description Box

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Smaller Images with Description Box (Recommended)

image

Related links

Submission Checklist

samgawaran commented 2 years ago

for review: @demiculus @goktugyil @JuanRoman77

Esqarrouth commented 2 years ago

I have weak opinions and am unsure. I'll leave feedback to others

JuanRoman77 commented 2 years ago
  1. Inventory -> Items
  2. Remove these, they won't go to the profile page to check their default stuff https://i.imgur.com/j1VEDiV.png
  3. Shouldn't gifting and descriptions stay in the Store? 🤔 I'm not sure about having those in the profile.
Esqarrouth commented 2 years ago

Inventory -> Items

why?

JuanRoman77 commented 2 years ago

Inventory -> Items

why?

Because the research is inaccurate. He presented ingame menus of a different type of game, showing usable and collectable ingame elements. Not player profiles showing owned game modes and aesthetics. It's a different concept.

Show me how other games call the same thing we have and we can go with that name 🤷‍♂️ otherwise there's no reason to change.

demiculus commented 1 year ago

This is a bit risky. If we design this well it might push more people to purchase items instead of subscribing. Lets go the safe route for initial implementation if we feel like we should optimize this then we'll do an ABTest making sure its not decreasing our store revenue.

We will go with the easiest option: https://github.com/colonistio/katan/issues/8331

Esqarrouth commented 1 year ago

From paradox what we learned was, people want to both own and subscribe, especially high spenders