Closed samgawaran closed 1 year ago
@seojoon-y
User discord username on username in header
I forgot to mention this in our DMs: https://prnt.sc/lOFNP-EI_pMU
I think it's better to use random usernames and just have them edit their names in the room. The reason for this is that we only allow limited characters in our player usernames. some discord names are longer than what we allow so it may look bad on the UI
From our discord DM:
@seojoon-y
User discord username on username in header
I forgot to mention this in our DMs: https://prnt.sc/lOFNP-EI_pMU
I think it's better to use random usernames and just have them edit their names in the room. The reason for this is that we only allow limited characters in our player usernames. some discord names are longer than what we allow so it may look bad on the UI
for the avatars and usernames, let's keep everything to be discord profile pic + username because i think it's what demi / goku wanted during the meeting. Also I think it'll be more consistent with the landing page discord profile pic horizontal bar. And we already discussed removing avatars from store for discord users. We can trim the username at a certain length.
let's keep everything to be discord profile pic + username because i think it's what demi / goku wanted during the meeting.
Discord probably wants it.
We can trim the username at a certain length.
Yes
Rules
to header as most left option -> I'm assuming most players will not know/remember how to play. Since I'm assuming such a player will want to check it multiple times. Having it in Landing Page, Room & Game will be convenient. Rest seems fine
The reason I proposed showing player icons in landing page was to make it clear where to find the other players. I was concerned that some players in your discord voice call would click "Play vs. Bots" or "Matchmaking"
We can solve this by renaming "Play vs. Bots" into "Singleplayer", and getting rid of the player icons in the landing page. What do you think @demiculus @samgawaran ?
We can solve this by renaming "Play vs. Bots" into "Singleplayer", and getting rid of the player icons in the landing page. What do you think @demiculus @samgawaran ?
Makes sense 👍
Closing this issue, more updated submission here: https://github.com/colonistio/design/issues/176
Summary
Master Issue:
We will be launching as part of Discord Game Labs, the following design + scenarios are base on the initial sketches done by @seojoon-y here: https://github.com/colonistio/katan/issues/8219#issuecomment-1250324811
Screens
Dimensions used in the design is 1280x720. Discord doesn't allow full screens in their game lab's activities so its a good measure to design on a small screen
No need for Mobile versions as Game Labs doesn't support mobile & Tablet OS
Landing
Lobby / Room
arrow_icon
will get the player back to the landing pagebook_icon
will redirect the player to the rules pageKarma
on all player cardsIn-Game
chat
. instead, this version expands thegame logs
Scenarios
Header
Leaderboards
Community
andStore
will redirect the player to our websiteLanding
Play vs Bots
will make the player proceed to a 4P game with bots (current logic in Website)More Game Modes
will direct the players to our site. Specifically the store page.Host / Guest View
Create Room
will always be the host (you can be 8 players in the lobby and still see Create Room if no one clicks it yet)Create Room
the copy will showJoin Room
insteadHost
can start the game and change the game settingsExpanding the player viewer
Poker Nights
in Discord Game LabsPlayer clicks the rules icon
Player clicks on advanced settings
Host
. show this version thats not clickable: https://prnt.sc/6X55p5o4ATGhHost change a game setting
Host
changes a setting. follow usual logic that every player changes fromready
tonot ready
Player clicks on his profile dropdown
Related links
Submission Checklist
Reviewers
@demiculus @seojoon-y