colonistio / design

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Subdivision Rankings - Edits (Screens and Scenarios) #249

Closed samgawaran closed 1 year ago

samgawaran commented 1 year ago

Summary

The design for the subdivision icons are still bulky. This submission compiles the feedback and actionable items for this issue.

reserach is done here: https://github.com/colonistio/design/issues/248

Design Comparison

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Screens

Desktop

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Mobile

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@demiculus @JuanRoman77 @JeffdEon

JeffdEon commented 1 year ago

Could you crop the images so that the text is wrapped evenly? All the images have a different centre.

Screenshot 2022-12-27 at 7 42 32 AM

Could you keep the version you already shared and provide 2 slightly different versions?

samgawaran commented 1 year ago

Created 2 more versions: Textwrap (same height but width is cropped on borders of each number) https://drive.google.com/drive/folders/1uleM1faPoAWuUT0ko1ozJzVADmAvMeF2?usp=sharing

Centered (same with left aligned but centered) https://drive.google.com/drive/folders/10jVWMIAmIjRIexumPZbXDrKmkqVb2E6I?usp=sharing


Didn't add the centered version initially since my suggested implementation in the end game screen should just use the basic text style to reduce the number of icons. but the file size is very small (only bytes) so attached it here as well.

JeffdEon commented 1 year ago

great! this worked, at what point do we close design issues?

Esqarrouth commented 1 year ago

Why are we going with the thinner option again?

Here:

But generally the problem with romen numerals is, the higher the number, the better it looks like, while we want to give players the opposite perspective.

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Here, Because numbers are written in latin number, one does not look better than the other and it conveys the message properly

demiculus commented 1 year ago

@samgawaran it still looks ugly, try to make it look pretty some ideas