colonistio / design

https://colonist.io
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Activity feed #294

Closed johnsillings closed 1 year ago

johnsillings commented 1 year ago

A lot can happen in Colonist in a short period of time.

As a player, I should be made aware of – and be able to review – changes to game state in the activity feed so I can plan accordingly.

Information about which resources players received, which trades were offered, which trades were accepted, which development cards were played, etc. are important for playing the game strategically.

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Steps:

Acceptance criteria:

huaniebun commented 1 year ago

Link to research & designs: https://www.figma.com/file/up1U35QOvkl2aCfD0cJXGW/Colonist-Mobile?node-id=752%3A490849&t=sHn7LALTPy4BmqY3-0

Note: I renamed "activity feed" as "game logs" so as not to be confused with notif activity feed

Shortlisted these options:

1. Expandable Menu options upon clicking on menu button + half activity feed, half game board in screen

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2. Activity Feed Button + Full game log screen

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Additional Ideas to explore: Filtering of info in game logs

A) Filter by actions: Image

B) Filter by players: Image

Since activity feed is closely related to chat, I have included how the chat might look like in the Figma file. More details will be worked out in a separate issue for chat.

huaniebun commented 1 year ago

For review @demiculus @johnsillings @samgawaran @Ioseffagundes @AlfredTimmer

huaniebun commented 1 year ago

Have iterated on the designs and shortlisted these 2 options: https://www.figma.com/file/up1U35QOvkl2aCfD0cJXGW/Colonist-Mobile?node-id=803%3A499790&t=7fsB5CopyBM7rEyp-1

Option 1

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Option 4

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JuanRoman77 commented 1 year ago

@demiculus should we close this only after an implementation issue is in place?

demiculus commented 1 year ago

nah its fine, design task is done, implementation issue will be in dev repo