colonistio / design

https://colonist.io
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Resource costs #307

Closed johnsillings closed 1 year ago

johnsillings commented 1 year ago

As a player, I need to understand what improvements I can and can't build, and which resources are consumed and/or required for building improvements.

Note: In the Colonist's browser version, this is accomplished on-hover, but we'll need to be thoughtful about how we implement this on mobile.

Steps

Acceptance Criteria

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Players with less than 5 games get to see this

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In CU they show it here which is bad UX

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Figma Layout:

The resource costs screen for the player's context while building

https://www.figma.com/file/KjHdwcS3tBLtE3DXFKyJQK/Mobile-Game-Master-File?node-id=755%3A205795&t=Ad0LvEsAILakNuPj-1

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aalmadan commented 1 year ago

Close issue? https://www.figma.com/file/aYC5kDvd3xfiITGCoyAmrO/Mobile-App---(Iosef)-File?node-id=1957-421907&t=JE5oHaxbawnLdukg-4