Users can currently only purchase subscriptions via the Store. We want users to be able to purchase subscriptions directly in rooms, where there are already CTAs that tell them to get memberships. We don't want them to have to leave the room to make the purchase.
Demi: "Subscriptions should be purchased through the room directly and the game modes updating without having the need to refresh. It will decrease the barrier to entry and increase conversions. Should be designed properly cause players should know exactly what they’re getting."
Actions
[ ] Modify flow to include purchase option
[ ] Should we do another purchase popup like the coin popup?
[ ] Should we also include CTA to go to store? Or will room purchase be the only option for users in the room?
[ ] Purchase window will still need to include same options and info as Store page
[ ] Different tiers
[ ] Annual vs. Monthly
[ ] Information for all of them, like Perks and pricing
Description
Users can currently only purchase subscriptions via the Store. We want users to be able to purchase subscriptions directly in rooms, where there are already CTAs that tell them to get memberships. We don't want them to have to leave the room to make the purchase.
Demi: "Subscriptions should be purchased through the room directly and the game modes updating without having the need to refresh. It will decrease the barrier to entry and increase conversions. Should be designed properly cause players should know exactly what they’re getting."
Actions
Resources
Reviewer
@demiculus