colonistio / design

https://colonist.io
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Profile Page Submission #33 - Scenarios: Ranked Tab #86

Closed samgawaran closed 2 years ago

samgawaran commented 2 years ago

Summary

Scenarios involving the Ranked tab from new account screens and when a player checks the leaderboard from a player's profile

Details

Ranked Tab

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samgawaran commented 2 years ago

For Review: @demiculus @JuanRoman77 @huaniebun @DyLightedCatan

JuanRoman77 commented 2 years ago

image

If the player's ranking is higher, it should appear at the top of the leaderboards, not in the middle (and your own at the bottom). It's an infinite scroll, there is no middle. It changes depending on the screen size and such. Same if the player's rank is lower, it should appear at the bottom (and your own at the top).

demiculus commented 2 years ago

If the player's ranking is higher, it should appear at the top of the leaderboards, not in the middle (and your own at the bottom). It's an infinite scroll, there is no middle. It changes depending on the screen size and such. Same if the player's rank is lower, it should appear at the bottom (and your own at the top).

Players will be sent to leaderboards starting from 1. so it won't load #200 player section. Coding that is a pain and there is not much value.

Overall players will just be sent to the right tab of the leaderboard, we wont do scrolling for them

JuanRoman77 commented 2 years ago

What's the point of having a leaderboards access point from a players profile if you can't compare with them or see them in the leaderboards? People would need to copy the username in the profile page, paste it in the leaderboards search box, and hit enter. That's a lot of extra steps. Bad UX.

demiculus commented 2 years ago

What's the point of having a leaderboards access point from a players profile if you can't compare with them or see them in the leaderboards? People would need to copy the username in the profile page, paste it in the leaderboards search box, and hit enter. That's a lot of extra steps. Bad UX.

Coding that is a pain

with respect to the value we get. Let 1% of the hardcore players do extra clicks 1% of the time.