Closed emarkk closed 5 years ago
It looks like it doesn't build the mime
native extension (part of defold-luasocket
)
That's strange, I've just built for Android and it works fine
@emarkk have you figured this one out? I see you had some progress on the forum. Cheers!
Yeah, sorry, I solved it. I think it was due to the Defold Engine which was not up to date. I updated it and used a debug bundle of the app instead of dmengine.apk and everything worked.
perfect, going to close this then, thanks!
Everything works fine when target is set to New Local Engine, but when I run the game on my Android device the WebSocket does not work and I get these errors
I am using
colyseus-defold
with the following dependencies: