On the 0.14.5 Unity client, the task returned by ColyseusClient.JoinOrCreate will never finish running even though I can confirm that a connection was made with a Colyseus server running version 0.14.13. Notably: creation of a room was successful, Unity client appeared to receive room information in the Console, and that's where it hangs, it did not succeed in joining said room.
Upon inspecting the join task, its Status field always reads WaitingForActivation.
On the 0.14.5 Unity client, the task returned by![2021-05-10 18_19_29-Window](https://user-images.githubusercontent.com/7429894/117651676-6b791f00-b1bc-11eb-8e86-a94fb03190a1.png)
ColyseusClient.JoinOrCreate
will never finish running even though I can confirm that a connection was made with a Colyseus server running version 0.14.13. Notably: creation of a room was successful, Unity client appeared to receive room information in the Console, and that's where it hangs, it did not succeed in joining said room.Upon inspecting the join task, its
Status
field always readsWaitingForActivation
.