Closed CookedApps closed 2 years ago
Hi @CookedApps, I belive this has been fixed in a patch version of @colyseus/core
along with @colyseus/uwebsockets-transport
, can you please confirm which version of which are you using? Cheers
@endel Sure! We are currently using:
@colyseus/core
- 0.14.28@colyseus/uwebsockets-transport
- 0.14.28uwebsockets-express
- 1.2.2I fear these are the newest versions, though. :smile:
Any news on this? We are not able to switch to uWebSockets at the moment.
Hey @CookedApps, this had already been fixed on upcoming 0.15
(https://github.com/colyseus/colyseus/pull/464).
I've just cherry-picked the relevant commits and pushed on the current 0.14
, can you please check if that works for you now?
@colyseus/core@0.14.29
@colyseus/uwebsockets-transport@0.14.29
You, @endel, are a man of honor. It works! Thank you so much for the patch! :clap:
I am not sure if this is the right repo for reporting this. Sorry if it's not. :smile:
Setup
Problem
503
and proxy prints outNo proxy available! {}
.remove
event gets fired from the game servers when shutting one down. (Proxy loggs the event.) → Seemingly they are able to communicate with the Redis presence.The proxy was working fine before switching to the new transport layer.
Thanks in advance! :pray: