Open owmo-dev opened 2 weeks ago
Random class and PRNGs implemented, I'll focus this issue on implementing a game-like Probability class that uses a Random instance.
This might be a good place to start:
https://www.redblobgames.com/articles/probability/damage-rolls.html
Add a PRNG and helpful functions that derive meaningful values from it. Also include any of your useful helper functions, such as the "map" function for re-mapping values.