Closed WASasquatch closed 1 year ago
It's named "tonemap" because the algorithm is based on the simple reinhard tone mapping algorithm. I just treat the magnitude of the latent vectors as the "luminance".
In the future I might try to implement this but with a local tonemapping algorithm instead to see what the effect is.
I just treat the magnitude of the latent vectors as the "luminance"
Oh! Ok, I see what you're doing. Yeah that makes sense.
This sounded like a great idea, but when I look at your code, you are not actually tone mapping from a range. You're just normalizing the noise prediction. Shouldn't you be clipping between a range?