Open chrisstyll opened 3 years ago
Hi, I've never created the DLLs for UWP, so I don't know if it will work, but to generate the DLLs you want, open TelloForUnity/TelloVideoDecoder/TelloVideoDecoder.sln in Visual Studio and try to build it. Also, I think you need to generate the x86 version of the FFmpeg DLLs. Please see the FFmpeg's web site for more information.
I'm trying but I get a lot of errors. Can you give me some guidance on how to do that, please? I'm new to these kind of programming and I'm really lost. Anyhow, your comment was really helpful, thanks a lot!
Edit: This is one of the errors that i get, I imagine this has to do with the ffmpeg libraries "telloforunity\tellovideodecoder\tellovideodecoder\tellovideodecoder.cpp(18): fatal error C1083: Cannot open include file: 'libavformat/avio.h': No such file or directory"
I'm trying but I get a lot of errors. Can you give me some guidance on how to do that, please? I'm new to these kind of programming and I'm really lost. Anyhow, your comment was really helpful, thanks a lot!
Edit: This is one of the errors that i get, I imagine this has to do with the ffmpeg libraries "telloforunity\tellovideodecoder\tellovideodecoder\tellovideodecoder.cpp(18): fatal error C1083: Cannot open include file: 'libavformat/avio.h': No such file or directory"
sorry for bringing up this old issue. I am experiencing the exact same issue here. May I know if there is any existing solutions? many thanks!
Hello, I'm new to Unity and I'm trying to build for UWP, release, x86. I get a lot of errors that the dlls are x64 and it tells me that I need to recompile to x86 in order to work. How can i get the x86 dlls? Thank you in advance!