comp380team3 / PuzzlePathDimension

Class project for COMP 380 at California State University, Northridge
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Level editor #36

Closed Jjp137 closed 11 years ago

Jjp137 commented 11 years ago

The level editor shall be able to place the launcher, goal, platforms, treasures, and death traps.

It shall have two modes, as defined in the requirements document. The first mode is creation mode, which shall allow the player to create and save levels, while the second mode is manipulation mode, which is used during gameplay. In that mode, only pieces that are in the toolbox can be manipulated.

In creation mode, the editor shall make sure that only one launcher and one goal is present. The editor shall allow the user to place a positive (zero or greater) number of platforms, death traps, and treasures. The editor shall also allow the user to specify the parts that will be in the toolbox during the gameplay's manipulation phase.

Level pieces shall not overlap. For the purposes of the level editor, the launcher shall have a bounding box of 200x100.

Jjp137 commented 11 years ago

See #49 instead.