$ grep -inr "TODO" PuzzlePathDimension/* PuzzlePathUnitTests/*
PuzzlePathDimension/Input/Xbox360ControllerAdapter.cs:15: // TODO: Implement a virtualized pointer.
PuzzlePathDimension/Menus/Templates/MessageBoxTemplate.cs:179: //TODO: Find a better way to do this.
PuzzlePathDimension/Menus/Templates/MessageBoxTemplate.cs:202: // TODO: Find a better way to do this.
PuzzlePathDimension/Menus/Templates/DetailsTemplate.cs:141: // TODO: Find a better way to do this.
PuzzlePathDimension/Menus/Templates/DetailsTemplate.cs:164: // TODO: Find a better way to do this.
PuzzlePathDimension/Menus/GameplayScreen.cs:166: // TODO: Replace this restart mechanism
PuzzlePathDimension/Menus/GameScreen.cs:196: // TODO: Add Connected/Disconnected events (maybe)
PuzzlePathDimension/Models/Launcher.cs:15: // TODO: add height and width for collision purposes in the editor.
PuzzlePathDimension/Models/Launcher.cs:136: // TODO: add texture dimensions check
PuzzlePathDimension/Models/Launcher.cs:184: // TODO: prevent shooting the ball off the map if the launcher is placed in a corner
PuzzlePathDimension/Models/Simulation.cs:309: // TODO: This clones the list, but references the same platforms.
PuzzlePathDimension/Models/EditableLevel.cs:126: // TODO: This clones the list, but references the same platforms.
PuzzlePathUnitTests/PlatformTest.cs:103: // TODO: add tests that involve the Body object
Here are all the TODOs in the code.
Last updated: 5/5/13