comp380team3 / PuzzlePathDimension

Class project for COMP 380 at California State University, Northridge
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All TODOs #45

Open Jjp137 opened 11 years ago

Jjp137 commented 11 years ago

Here are all the TODOs in the code.

Last updated: 5/5/13

$ grep -inr "TODO" PuzzlePathDimension/* PuzzlePathUnitTests/* PuzzlePathDimension/Input/Xbox360ControllerAdapter.cs:15: // TODO: Implement a virtualized pointer. PuzzlePathDimension/Menus/Templates/MessageBoxTemplate.cs:179: //TODO: Find a better way to do this. PuzzlePathDimension/Menus/Templates/MessageBoxTemplate.cs:202: // TODO: Find a better way to do this. PuzzlePathDimension/Menus/Templates/DetailsTemplate.cs:141: // TODO: Find a better way to do this. PuzzlePathDimension/Menus/Templates/DetailsTemplate.cs:164: // TODO: Find a better way to do this. PuzzlePathDimension/Menus/GameplayScreen.cs:166: // TODO: Replace this restart mechanism PuzzlePathDimension/Menus/GameScreen.cs:196: // TODO: Add Connected/Disconnected events (maybe) PuzzlePathDimension/Models/Launcher.cs:15: // TODO: add height and width for collision purposes in the editor. PuzzlePathDimension/Models/Launcher.cs:136: // TODO: add texture dimensions check PuzzlePathDimension/Models/Launcher.cs:184: // TODO: prevent shooting the ball off the map if the launcher is placed in a corner PuzzlePathDimension/Models/Simulation.cs:309: // TODO: This clones the list, but references the same platforms. PuzzlePathDimension/Models/EditableLevel.cs:126: // TODO: This clones the list, but references the same platforms. PuzzlePathUnitTests/PlatformTest.cs:103: // TODO: add tests that involve the Body object