This pull request mainly adds Michael's textures to the project.
In addition, I did the following:
Created gray versions of the platform textures to represent breakable platforms
The star was changed to a coin instead so that I don't have to change the Fixture object associated with the Treasure object
A background was created
Page 3 of the How to Play screens was updated to display the new textures
The example screenshot in page 4 of the How to Play screens was changed
The toolbox uses Michael's platform textures now (note: may cause merge conflicts!)
Also, there are two versions of the example screenshot used in page 4: one without the background, and one with it. If you want, feel free to tell me which one you prefer :)
One thing to note though is that the background exposes a lot of ugly white pixels around the edges of the game objects, but I really don't want to try to get rid of those right now...
I think that's it for now. Oh, here's a screenshot:
This pull request mainly adds Michael's textures to the project.
In addition, I did the following:
Also, there are two versions of the example screenshot used in page 4: one without the background, and one with it. If you want, feel free to tell me which one you prefer :)
One thing to note though is that the background exposes a lot of ugly white pixels around the edges of the game objects, but I really don't want to try to get rid of those right now...
I think that's it for now. Oh, here's a screenshot: