Open sandeshhardikar opened 8 months ago
HI @sandeshhardikar
Thanks for your questions 😁
I am a newbie to bazel and i hit some problems when trying to cross compile using our own custom cross compiler . It seems that bazel has to know what is the source of the compiler and where it comes from and has to download on its own . Are you thinking on this usecase to generate a compiler path to conan package in artifactory so that bazel can download it ?
Could you please give me a minimal example? I'm not sure if I'm getting the whole picture of your question.
Do you have any thoughts on generating something related to platforms/toolchains ?
I'd like to say Yes, but no, we're not Bazel experts 😓 I was gathering a lot of information about those Bazel toolchains/platforms and it was too complex (at least for me) to perform that kind of platform/toolchain using the whole Conan context. I gave it a try but I did not find a way to make that mechanism work with Conan.
Any approximate timeline on adding support to bazel 7.x ?
I tend to say over the next 4 months. I'd like to say a more exact date, but I'm still waiting for a more stable version of Bazel 7.x just in case. I just opened an issue https://github.com/conan-io/conan/issues/15754 to remind me of this one 😁
Hi @franramirez688 ,
Thanks for taking time to answer this :)
Could you please give me a minimal example?
I just created this https://github.com/sandeshhardikar/conan-bazel to demonstrate an attempt to cross compile .
I now hit the error cc_toolchain_suite rule @local_config_cc//:toolchain: cc_toolchain_suite '@local_config_cc//:toolchain' does not contain a toolchain for cpu 'linux_armv8.3'
I imagine compiler being consumed as tool_requires
. How do we tell bazel
this ? .
Generate something like build --platforms=//platforms:linux_armv8.3
via the toolchain or directly define this manually in a custom toolchain .rc
file which resides in a compiler package ?
I'm not sure if I'm getting the whole picture of your question.
hmm , can i put it in one line as Do you have a guide just like Build Simple Bazel Project for cross compilation ?
Hi @franramirez688 ,
I added one more working example for cross compilation which works and is inspired from bazel-embedded , may be it helps you . One of the things which i dont like there is the explicit download of compiler defined here . I would ideally like to have this package as tool_requires
in my host profile
and tell bazel
to use this as a cross compiler
What is your question?
Hello ,
Currently we are using
conan 1.x
as package generator andcmake
as ourbuild-tool
with the help ofcmake generators
We are now evaluating
bazel
as the next build tool and hope to use it similarly likecmake
with the help ofbazel generators
I am a newbie to bazel and i hit some problems when trying to cross compile using our own custom cross compiler . It seems that
bazel
has to know what is the source of the compiler and where it comes from and has to download on its own . Are you thinking on this usecase to generate a compiler path to conan package in artifactory so that bazel can download it ?Do you have any thoughts on generating something related to platforms/toolchains ?
Any approximate timeline on adding support to
bazel 7.x
?Sorry for not keeping the question very specific .
Have you read the CONTRIBUTING guide?