I had to remove it, as it was breaking builds on TravisCI recently. I guess the repo has been reorganized and the version we're using was completely removed. All newer ones I could find were async, so I didn't think it'd make sense to spend time to adjust the code.
Benchmarks still work, and I don't really think we need browser_id at this point.
This section has been removed from interactives.html page:
FingerprintJS was used to generate browser id value in the benchmark results spreadsheet: https://docs.google.com/spreadsheets/d/1M52wtJSljm2iNia-De1PoDsyjGOmifyWuBb0iTkc7mc/edit?usp=drive_web&ouid=118385207742307288199 However, it was disabled in the production version anyway due to privacy concerns.
I had to remove it, as it was breaking builds on TravisCI recently. I guess the repo has been reorganized and the version we're using was completely removed. All newer ones I could find were async, so I didn't think it'd make sense to spend time to adjust the code.
Benchmarks still work, and I don't really think we need browser_id at this point.
This section has been removed from interactives.html page:
Demo/test: https://lab.concord.org/branch/no-fingerprint/interactives.html#interactives/samples/1-oil-and-water-shake.json