Closed gpotter2 closed 8 years ago
So, there will be less threads :)
As you're storing the Player object, but not removing it when a player leaves, it may cause a memory leak.
There's a few questionable changes here, but I'm going to pull this branch, compile and test it.
All right !
Ho, is this not removing the player ? ThreadManager l 120-121:
if(!BarAPI.hasBar(dp.fd.player)){ l.remove(i);
And we still have to improve or change the reloadMessage void in BarAPI
Modified the code of scrolling i made to gather players in only some threads: By default, there are only a thread for 10 players (this param can be changed) Added a color code handler for the scrolling Need: to add a param in the config for this parameter (located in ThreadManager)