conker64 / libdragon

N64 Libdragon with extended features
The Unlicense
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Support UltraHDMI ideal resolution #6

Open fraser125 opened 7 years ago

fraser125 commented 7 years ago

UltraHDMI has an ideal VI configuration for it's widescreen mode.

If I wanted to create a demo/game that had the best resolution for the UltraHDMI where and how big would the black bars be? <@marshallh> 240p with 640 wide <@marshallh> then you could add anamorphic modes if one wanted to stretch it <@marshallh> if you do this, the n64 VI won't do any blurring/interpolation Is that a custom VI mode then? <@marshallh> yeah <@marshallh> just set H_WIDTH to 640 So NTSC 320 mode, then set the width to 640

clbr commented 5 years ago

See https://github.com/DragonMinded/libdragon/pull/41

networkfusion commented 5 years ago

you can pull from https://github.com/N64-tools/libdragon/tree/develop-conker64-240p if you wish...