UltraHDMI has an ideal VI configuration for it's widescreen mode.
If I wanted to create a demo/game that had the best resolution for the UltraHDMI where and how big would the black bars be?
<@marshallh> 240p with 640 wide
<@marshallh> then you could add anamorphic modes if one wanted to stretch it
<@marshallh> if you do this, the n64 VI won't do any blurring/interpolation
Is that a custom VI mode then?
<@marshallh> yeah
<@marshallh> just set H_WIDTH to 640
So NTSC 320 mode, then set the width to 640
UltraHDMI has an ideal VI configuration for it's widescreen mode.
If I wanted to create a demo/game that had the best resolution for the UltraHDMI where and how big would the black bars be? <@marshallh> 240p with 640 wide <@marshallh> then you could add anamorphic modes if one wanted to stretch it <@marshallh> if you do this, the n64 VI won't do any blurring/interpolation Is that a custom VI mode then? <@marshallh> yeah <@marshallh> just set H_WIDTH to 640 So NTSC 320 mode, then set the width to 640