Open KazuMurako opened 10 months ago
This is not something I can reasonably fix. Unfortunately, Forge's 1.19 fluid overhaul leaves a lot to be desired. It was apparently created with the goal of allowing more configurability, but ironically makes it harder to create a fluid that behaves similarly to vanilla water. They moved many water fluid behaviors that previously used to work with any fluid in the water
tag to only work specifically with vanilla minecraft water.
Here's a list of some of the behaviors that you may expect of Hot Spring Water, but don't actually work: https://github.com/connor135246/Simply-Hot-Springs/blob/b34d8a25d3cab8a1deb6160ba153257ad1dd1e66/src/main/java/connor135246/simplyhotsprings/SimplyHotSprings.java#L31-L48
Does NeoForged fix these issues in More recent MC versions?
Maybe. I haven't tried using NeoForged. Personally I'm just not interested in porting this mod to newer versions at the moment.
Mod version: 0.3.0 Minecraft version: 1.19.2 Forge version: 43.2.4 Trident with riptide does not activate in Hot Spring Water. Is this intended behavior or a missing feature?