Open Cape-City opened 1 year ago
Hi, thanks for the report. Unfortunately, I can't confirm this. The game launches fine on all MC versions I tested it on.
Maybe it has to do with an incomp with one of the 445 other mods i have installed, but this incomp isn't there, if i use the v0.3.1. The question is what changes has been taken place between these 2 versions?
There was a major-ish Dark Matter update, but there were hardly any changes related to BlameLog/Danger. Even Base was barely affected.
The only one I can think of is the ClassLoader switch FabricLoader.class.getClassLoader()
-> ClassLoader.getSystemClassLoader()
in Danger. But if something went wrong here, the game would've crashed immediately.
The Dark Matter mod is also in its last version installed (dark-matter-1.1.0-1.19.3.jar). The pain is, that MC doesn't produced any error in the log, just freeze exactly at the same point every time.
Can you check this version? https://github.com/melontini/blame-log/suites/16613259664/artifacts/949118009
I honestly have no idea. If you're playing a modpack, could you send me the link?
Can you try reproducing with MemoryLeakFix v1.1.2? There seems to be a conflict with v1.0.0 and MixinExtras 0.2.0-rc.4
Hi,
even with blame-log-0.3.2-1.18.jar or blame-log-0.4.0-1.18.jar and MemoryLeakFix 1.1.2 or MemoryLeakFix completly disabled, this error happens with that freeze.
Hmm. Could you please dump the debug.log using https://modrinth.com/mod/better-log4j-config with this config https://github.com/FabricMC/fabric-loom/blob/dev/1.4/src/main/resources/log4j2.fabric.xml ? Also, which java vendor are you using? (e.g. Adoptium, Azul Zulu, GraalVM, IBM, OpenJ9 etc.)
Hi,
CurseForge is using the OpenJDK Binary:
Here is the latest.log file with the better_log4j_config mod active (the debug.log is complete empty):
If using the "working" blame-log mod again, this is plottet in the latest.log: (did mc just not load the mod in version 0.3.1 and that's why the game is not crashing?):
12:19:59.521
FabricLoader/Mixin
main
Error loading companion plugin class [me.melontini.blamelog.BlamePlugin] for mixin config [blame-log.mixins.json]. The plugin may be out of date: NoClassDefFoundError:me/melontini/dark_matter/util/Utilities
java.lang.NoClassDefFoundError: me/melontini/dark_matter/util/Utilities
at me.melontini.blamelog.BlamePlugin.
Here is the latest.log when MC starts normally into the game:
Ah, sorry, the error happens before BetterLog4J is inited. Can you try this version https://github.com/melontini/better_log4j_config/suites/16755696946/artifacts/956993108 with the hanging version of BlameLog?
Here are the two logs:
Hi,
with the version 0.3.1 everything works as it should, but after update to version 0.3.2 the game is stuck while loading.
Here is the latest.log with version 0.3.2: latest.log
Here is the latest.log with version 0.3.1: latest.log
MC 1.19.3 Fabric 0.14.22 fabric-api-0.76.1+1.19.3.jar