consulo / consulo-csharp

Languages: C#
Apache License 2.0
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UnityEditorInternal StateMachine problem #489

Closed astra1 closed 6 years ago

astra1 commented 6 years ago

Using fsm leads me to the following consulo error 25 10 2017_19 00 12_selection_001 But there is no compile error in unity.

VISTALL commented 6 years ago

Hi.

You do Re-import project after adding asset from Unity ?

Thanks

astra1 commented 6 years ago

thanks for ftl answer! No, but i did re-import and the problem didn't go away.

VISTALL commented 6 years ago

Strange. I will test it after work (maybe today or yesterday)

Thanks

VISTALL commented 6 years ago

Just for information. You used Linux? What unity version?

astra1 commented 6 years ago

Yes, Mint 18.2. Unity 2017.2.0f3

VISTALL commented 6 years ago

Thanks

VISTALL commented 6 years ago

Tested. No problems.

You used this action for Reimport ?

Thanks

astra1 commented 6 years ago

yes, but this problem exists in my own project. So example don't throw any message. (MonoDevelop don't say anything wrong)

On Oct 25, 2017 23:40, "Valeriy Semenchuk" notifications@github.com wrote:

Tested. No problems.

You used this action for Reimport ?

https://camo.githubusercontent.com/e8b3af680e9d543c2189da8561936def762d2e59/687474703a2f2f6b6c696b722e6f72672f363230323839373534323037356533656135366537306535343764312e706e67

Thanks

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astra1 commented 6 years ago

After another Re-Imort the problem seems to go away!

VISTALL commented 6 years ago

I think i will close this.

Thanks

ref: https://github.com/consulo/consulo-unity3d/issues/45