consulo / consulo-unity3d

Frameworks: Unity3D
Apache License 2.0
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Add Watch doesn't show (Variable do) #105

Closed winxalex closed 7 years ago

winxalex commented 7 years ago
screen shot 2017-04-30 at 5 35 45 pm screen shot 2017-04-30 at 5 35 49 pm
VISTALL commented 7 years ago

Hi. Can give me some more information ? Not understand

winxalex commented 7 years ago

Variables show value of joint.connectedBody (Joint is ConfigurableJoint) and watch doesn't show(can't calc)

VISTALL commented 7 years ago

Can you show declaration(all call nodes)? (due it's based on AST tree)

VISTALL commented 7 years ago

Reproduced

winxalex commented 7 years ago

You should add Configurable joint as Component. Menu “ADD” or gameObject.AddComponent()

Not thru “new”. I’m seeing is joint is null.

On Apr 30, 2017, at 6:34 PM, Valeriy Semenchuk notifications@github.com wrote:

Reproduced https://camo.githubusercontent.com/e674b0a362564466d14226f6005744a7f6e275e7/687474703a2f2f6b6c696b722e6f72672f353535303866646335623634316533323137633661386462376364332e706e67 — You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/consulo/consulo-unity3d/issues/105#issuecomment-298242348, or mute the thread https://github.com/notifications/unsubscribe-auth/AAqDxFMpidWsCbc9PX6VgSMRHoNibp78ks5r1Lf6gaJpZM4NMmjR.

VISTALL commented 7 years ago

It's work anyway (yeh me not Unity developer)

VISTALL commented 7 years ago

this is complex issue, working on it. Added throw info inside debugger

VISTALL commented 7 years ago

Fixed in last builds of C#/.NET (u can test it in nightly channel or wait sometime for it)