consulo / consulo-unity3d

Frameworks: Unity3D
Apache License 2.0
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Debug point is checked before play and "X" when I click play #136

Closed winxalex closed 4 years ago

winxalex commented 7 years ago
screen shot 2017-11-09 at 4 15 35 pm screen shot 2017-11-09 at 4 15 47 pm

Also there is substential wait of debug points to show check state after Debug is clicked. I'm focusing every time Unity then back to consulo to see if Debug point show checked sign..... Local variables also not shown many times....

VISTALL commented 7 years ago

Hi. Checked breakpoint show breakpoint status (for example no bytecode for pause at current line). For example - it can be X when debugger can't resolve bytecode instruction (need good example for fix this problem).

Debugger attached to Editor instance not Game. It's Unity architecture - there no external game instance for debug, only Editor

Thanks

winxalex commented 7 years ago

I can see log on same line but debugger doesn’t enter.

On Nov 9, 2017, at 5:25 PM, Valeriy Semenchuk notifications@github.com wrote:

instruction

VISTALL commented 7 years ago

This issue you can always reproduce ? Or it's one-time.

I wanna fix this issue, but need found scenario how reproduce it.

How long you hold your debug session ? For example you start debug, then edit code - check, edit, check ? Maybe be you wrote some code in this file, and after some time - debugger can't stop inside those file.

Thanks