Closed VISTALL closed 9 years ago
Some correction. Microsoft .NET & Mono .NET is not needed for unity:)
Run configuration is not needed too. Attach working without it.
Project Structure can accessed via Start Page
Unity Bundle always exists, if install in Default Path
I'll make those changes tomorrow, heading to bed now. Thanks for the GIF! (still no attach, but I haven't restarted my computer yet so that might fix it)
restart dont fix it. It regression. I will check it when come home
It will be good if u dont miss info from this issues:
https://github.com/consulo/consulo-csharp/issues/279 - need call 'Sync Project' manually if project file changed by external tool
https://github.com/consulo/consulo/issues/108 - default memory values often too small for Unity develop
I will start a new 'Troubleshooting' page
not bad. Thanks.
Maybe about memory link to original Wiki? Because this it can be a global issue - and fix is one for all. It hard to change text in all repositories
Can you split Run and Attach tutorial? Attch work without Run, and Run without Attach.
I thinking about disabling Running, and tutorial will became obsolete
Okay, changes made. Is that what you meant?
Yeah that i mean(maybe split only in one page, but not matter) :smiley: thanks.
What u think about adding link to wiki inside README?
I think that would be good
Can u add it at your fork? and create request. I cant choose what add to it.
I saw that u wrote "Green Plus" - on OS X, plus colored in black
added command line args --line $(Line) "$(File)" to the wiki page. I know it works in windows but cannot test on mac.
Hi, i saw it.
On OS X u cant set program parameters :cry:
Just made a few improvements, please check for mistakes. bfishman - great job done! Thank you for participation!
Taraweesh - thank you too! Will check this option on osx later.
https://github.com/consulo/consulo-unity3d/wiki/Setup-and-Usage