Closed ernestp closed 8 years ago
Strange. I imported and got this:
Try, first ROOT_DIR -> Right Click -> Sync Project
And then: File -> Invalidate Caches
I've got that problem in this project by moving scripts to different folders. Sync Project not help, but reimport does. Invalidate caches also solve original problem, that was reason for creating this bug. Seems that was some leftover from previous Consulo build.
Can you say that file i need to move, for repeat problem?
I just reorganize files in Unity, trying to achieve same file structure as in my own project. Not sure if it was some concrete move. Just create new folder in Unity and drag and drop old files to new folder structure.
Updated Consulo and plugins. Some of classes is not resolved. Reimport, invalidate caches and synchronise files is not help.
Sorry for late answer. I cant reproduce:
Found some weird stuff regarding this bug. I has stable issue with GameSetting2 class, as on screen and clear caches reimport and synchronise was not help. But when I navigate to my project and delete .consulo folder prior reimport, then issue is gone. Seems that some leftovers in this folder is affecting reimport.
I am closing this issue. If issue reproduced - need create new
first off, thank you for writing this amazing IDE!
confirmed that this issue still exists. I work on two machines. By renaming a folder on one machine and commit to source control, the other machine loses reference to the files in the new folder. The problem is most likely caused by me omitting the .consulo contents from source control.
The fix is to delete the .consulo folder and reimport. This workaround is fine for me.
You can use 'Re-import Project' (right click on project node)
that is even easier. thank you :)
For unknown reason code references sometime not resolved.
This project compiles well in Unity 5.1.2 and MonoDevelop Sample project https://www.dropbox.com/s/y5q3veuvca5sx5n/ConsuloSample28.zip?dl=0